One selling point for the Diablo franchise was always the ability to conquer the forces of evil with your friends. While I did play with friends when the game first came out (during the expansion as well) it was very infrequent as I wanted to experience the content at my own pace. As I'm sure many of you are, I was always a strict “completionist” with these types of games – if I missed breaking a single urn or opening a chest, it annoyed me greatly. Hop through a portal from then to now and I could care less (it helps that Blizzard made it so nothing of great value drops from breakables anymore) after playing the same content over and over.
Even though my main reason was just for the general fun of it, I soon found myself getting back into my old slaying stride. That can also be interpreted as, “getting sucked back in,” but you know, tomato, tomahto. I'm not going to lie, I did have a ton of fun initially, but this was a case of the fires of Hell burning to brightly too quickly. I came across this while experimenting with the new Kanai's Cube feature. Hailing from the Horadric Cube family, this cube lets you extract special abilities from specific legendary weapons (destroying them in the process) and turn them into personal auras. You can have three on at a time – one from a weapon, piece of armor and jewelry.
“Soooo, this is it?”
I had received “end game” gear before I thought I would and probably salvaged items I shouldn't have, expecting to see better. With 7 torment levels to go I figured that I wouldn't see this gear until Torment VI-VIII, providing that incentive (and power) to push forward and “beat the game” on Torment X. The curtain had been pulled back and I could no longer fool myself into thinking that I wasn't just grinding my time away. Even with that realization, I figured that I could still enjoy things if I gamed with my friends and tried different skill builds. That hopefulness also dissipated quickly. At this level of difficultly I would have to grind for gear until the new set was near completion in order to be effective (survive) at all with other builds.
Well played, Blizzard. Well played. Now I want even more on the fly flexibility mixed in with my demon smashing. Overall, I will say that I enjoyed progressing my Season 4 character, but perhaps I went into it with expectations that were too lofty, though. I'll probably jump back in here and there before the season closes, but the mood will have to hit me just right before I do any seasons back to back. Maybe next time my luck will be better (worse).