After this stage, I covered the model in an acrylic gloss varnish, then soaked him in vallejo chipping fluid.
Hope you all like the progress so far. It's been a ton of work and only about 60% of the way there!
Welcome back friends. Another exciting week of lets watch Greg paint a single model! This week I finally get the dread yellowed up, and start the chipping process. Starting with a semi teaser so people read further...ha you all read anyway, you love the dreads! Admit it! So starting off, here is the under layer. Originally when I did my dreads, I did a bunch of different air brushes, followed by a rust stipple. Here we are just stippling twice, which creates a really awesome worn rusted pattern. We are then doing a dry brush of metallic (ironbreaker I think) across the entire model to pop rivets and highlights. End result is looking pretty flipping fantastic. I actually like just how this looks. I'd have probably redone my entire army like this had I know how cool something this easy and simple would look. (this technique takes almost no time, and paying less attention while you do it results in a more random spread of stipple). After this stage, I covered the model in an acrylic gloss varnish, then soaked him in vallejo chipping fluid. To the spray booth he went. First coated him with beast brown as an undercoat for the medium yellow....then I learned that medium yellow is a horrible color and I am never going to use it on any model ever again. It took coat, after coat, after coat, after coat. By the final step here, I had used over a bottle of medium yellow before the dread was finally looking yellow. (before that was a green/yellow). I then sprayed umber brown across panel lines and areas of interest/shadow, along with an egg/yolk color to pop highlights. To the sink! I coated the model and started brushing. I soaked the model and started brushing. At this point I got a bit terrified. The paint was not coming off. Guess what happens if you use an entire bottle of paint on a model...it takes a LONG time for the water to make its way down to the chipping layer. Eventually I was able to start chipping away, and as a byproduct of the paint layers, there is a lot of depth to the chips. They aren't just a chip and then undercoat...its a variety of layers of paint blending into that undercoat. Tried to get a variety of close ups so you can see the various scratch /chip depths. I don't think I am done yet with the chipping phase, I just got a bit tired after working on the model for multiple hours straight, so I stopped here. I definitely need to work to break up and frame the face better. Hopefully some more chipping work/metallics/enamels/powders will help do that. I'm going to be putting more cool weathering on the jet pack/wings, and warmer weathering on the face. Should help separate the two. Here are some lightbox shots to show you a more color corrected look at the dread. (damn that base looks SWEET). I actually laughed at loud at the grot in the first shot. Hope you all like the progress so far. It's been a ton of work and only about 60% of the way there!
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