This is also the first time when you start seeing the model come to life, as bits and pieces start coming to the surface.
This chaplain terminator model for example...is just covered in detail. I keep finding more and more pieces of glorious exquisite detail.
By this point you've read tons of blogs on everyone's interpertation of what is bad, what is good, etc etc. Some of which include people "giving up 40k for good" or "selling all their models". That's not me. I started 40k when 5th edition came out. I've enjoyed every moment of it. And now thanks to the blogging community, I enjoy it even more! I love building, painting, and moving my plastic soldiers around, and watching tesla hits blow up dozens of killa kans. It's all great fun.
The Good
My favorite unit changes?
Tank busters.
Stormboyz
Warbikers
Deff koptas
Buggies (though I'd never take them...tesla would wipe a whole unit in one shot)
Lootas. Moving them means that the standard loota cookie cutter lists are dead in the water. I was so tired of the biker nobz/loota lists. Will be awesome to see some variety now.
Dem Formations! (Dread mob, bullyboyz, red waaghs, snikrots kommandos)
Three HQ CAD option by default!
Rokkit's everywhere!
Mek's!
painboyz!
Relics (100% amazing. I need to take more HQ's to use them all!)
New Meganobz Models are Awesome (especially the mek's!)
Mek Gunz...though I'll probably never own the model.
The Bad
Formations and two detachments are almost necessary now.
Why didn't they give deff dreads ere we go to begin with? They're driven/made of/by orks and dedicated CC walkers. It stinks you have to take a 1200+ point formation to give them the rules they should have by default. That is just my saddness over them...because I love deff dread models. But taking 1 deff dread in a slot where I can fit 6 killa kans....
All in all I'm pretty happy. Excited about what is coming up next! I'm currently working on a fast/slow list. Once it starts getting tested, I'll report back.