Hey everyone! Sorry for the lack of updates, but this is the week of my wedding to the lovely Sarah, so everything has been a bit hectic but wonderful. Also had the contractors finally come and finish off the entire garage, including all the insulation, drywall, new door, plywood...crazy amount of work. I did do some hobbying though, while all this was going on! I've been working on the kingdom death mini's, putting them together, and playing the game...talk about tough. Makes Dark souls look pleasant! That is about it for now! Hope everyone has an amazing weekend! I know I will!
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Prelude - The stars shimmered and what was not, now was.
The circle had reconvened. It was clear that the silent winds had strengthened. Where their robes merely rippled in the breeze before, now an imagined snap and pop of their garments could almost be felt. A voice from nowhere spoke, textured with liquid atonal harmonies. "It is as we said, the Mon-keigh have activated a nexus configuration. The Obsidian Engine blooms." "Then the bloom must be clipped from the branch. If this abomination revives, the consequences will ripple through the Empyrean for millennia." "It appears that the effect of their 'proximity' was more significant than you originally thought, eh?" "STOP YOUR QUIBBLING! We are past the time of pointing fingers. We must focus our efforts on reversing what has begun." <silence> "And how do you propose that we do that?" "The Mon-keigh are forfeit. We must remove them from the equation. They are no longer able to provide balance." After a brief, silent pause, the stars rippled wiping away what was like a hand removing moisture from a mirror. Prelude - A circle of figures stood facing each other in the shifting mists, their robes unmoving in the breeze.
Light and shadow rippled across them in slow, gentle pulses, speaking what no ear could hear... "Is it time?" "Once again, the Mon-keigh find themselves in possession of that which indicates their profound and continuing ignorance." "Proximity does not equal possession, as they shall soon discover." "Nevertheless, their proximity to the nexus is dangerous. They seek to awaken that which must remain asleep." "Then their pitiful aspirations must fail." And then there was nothing but stars. Welcome everyone! Hope you enjoyed the army photos! Today I'm going to be talking about all the sudden and rapid work I did at the very last second for the Trust in Rust Dread mob. Though I spent months working on the charity and knight projects, at the very end, I painted nearly twenty hours straight to bring the mob into line with one another, including during Trios!
Welcome everyone! I took a slew of army photos at Nova this year, but quite a bit less then I usually do. I was participating in more events this year, as well as seminars, so didn't have the same amount of time that I usually have. I hope you do enjoy the ones I was able to take snapshots of! (Sorry for the ones I missed!).
Welcome one and all! After 30+ hours of painting, I have finished the Mork and Gork knights. One based off a close combat renegade knight, piloted by an Ork, and one covered in guns, piloting by a crew of grots and their squig. Hope you like them! I'll start off first with the finished pieces, like imgur and reddit do!
Welcome my friends! This week is all about the knights, with a bit of Nova auction fun at the end! Grab your grots and scrap and lets dive right in! Last bits of conversions since we last talked. Someone mentioned the lame imperial exhausts and said I should stompa it up. Well stompa exhausts were expensive...but guess what wasn't expensive...the khorne lord of war super tank choppy extravangza exhausts. Got eight for 3 or 4 dollars. They worked really well to add some height and break up the knighty look. I also fashioned a missile launcher from a taurox kit, and some ork rokkits (it'll show up later in the blog with more pieces). It fit perfectly in the space!
Today is a wonderful day! The Deff Dread is complete. I had to get him to the charity, so had to pick and choose the final hours to spend on him. I concentrated on increasing contrast through panel lines and washes, powders, and metallics. Then went back and had a bit of fun with some different effects...finishing with making sure everything was secured down. I hope you all like him! Remember you can have him for your very own by purchasing a raffle ticket at Nova Open! (all proceeds go to doctors without borders!)
Thanks to the viewership of the blog, (and their constant support), I was able to get many hours of work into the Charity Deff Dread this weekend. It's now only a few hours from being complete. (need to paint some cables, wires, matte spray, then some chip highlights with air steel). I'm so happy with how the dread looks now, as the layers of enamel streaks and washes have pulled out so much texture and detail, that it broke up that monotone bland yellow I had going on. Now it is propa greggles weathered! Here are some shots. (quick update). Will have finished shots/closeups and the knights on thursday! Note: Black section on the back is primer, as i rubbed it off of the metal hose by accident when doing the chipping part. It's just going to be standard belcher + highlight + wash + highlight. I did want to do a lot more things, but I got politely yelled at that they have to have it this week, so it ships out Thursday morning. (which only gives me a scattering of hours longer to work on it). Thanks for stopping by everyone! Hope you like it! Welcome back! Another Orky Knight update for you all! This week I finalized almost all of the armor plates (except the torso plates), and started to work on the drivers of the knights. Here is the basic final layout of the knight plates. The shin plates are from the mek gun kits. The thigh plates are from the engine cowls from the dakka jets, and the shoulder plates are from the stompa head. The groin plate is a cut up front armor plate which just had a perfect curve.
Hey everyone. Another short update for you all. Lots of house and wedding stuff going on, so hobby time is limited. On a happy note, we now have a toilet working in the powder room again. Yay! After quite a bit of cutting and sawing, I was able to convert one of the stompa's guns to work with the knight. Still have to fill that gap with some green stuff, but I'm pretty happy with it overall!
Quick weekend update for you all! I had a very productive weekend in terms of both house work and hobby work. Got an entire bathroom repainted (including the taping and painting of all the trim), cut up an imperial knight, painted bases for said knights, and ten shoota boyz. Transferred and cut up the old boyz bases and got them onto the new ones. Few! It's what you have been waiting for! Did the torso chopping work? Well I'm happy to say it did! My theory on the line being a good grab point for the saw was spot on. It was relatively easy (though time consuming) to cut down across the line.
Welcome my friends! Bit of a shorter post this week. Had a slew of wedding stuff lately, so time has been a bit restricted! I was able to get working on the enamels, and get some lovely close up shots for you all. I also had some fun working on the renegade ork knights, and coming up with ideas to flush them out. So first off, started with the powders, enamels, and washes. Also got some closer up shots, so everyone can see how deep the chipping detail is. It never really shows up that well at a distance, but boy oh boy is it awesome when you are seeing it in person!
Welcome back friends. Another exciting week of lets watch Greg paint a single model! This week I finally get the dread yellowed up, and start the chipping process. Starting with a semi teaser so people read further...ha you all read anyway, you love the dreads! Admit it!
+++ VOX INTERCEPT: U9:X4-8729
+++ VOX NODE: 218.032.991.558 +++ REPORT PROTOCOL: EMERALD +++ TRANSMISSION START My dear Lord Iapetus, I send this urgent message to you in search of counsel. During a recent operation on the planet Persephone, an artifact of unknown origination was retrieved. We are unable to place it in a stasis container and ship to you, due to the size of the artifact and our inability to construct a similar container of larger size and maintain our current level of operational security. I must also admit to be concerned as to the nature of the artifact as it is similar in shape to the unrecovered device found on Pathos IV. At this time, it appears to be inactive. A cordon has been established around the site, though somewhat surreptitiously. That fact, in and of itself, would warrant a deep investigation by your presence, but there are additional concerns that have elevated my level of concern. |
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